![Tips to make a better-looking stylized feather duvet? My guy here is supposed to be covered in feathers and will be animated, but I'm struggling : r/blender Tips to make a better-looking stylized feather duvet? My guy here is supposed to be covered in feathers and will be animated, but I'm struggling : r/blender](https://preview.redd.it/tips-to-make-a-better-looking-stylized-feather-duvet-my-guy-v0-oia6nlnsn33a1.png?width=640&crop=smart&auto=webp&s=ac00660bf722e09207c68e390a38bf0eefedf7f8)
Tips to make a better-looking stylized feather duvet? My guy here is supposed to be covered in feathers and will be animated, but I'm struggling : r/blender
![I want to create a textured flat plane from this feather i made. Is it possible to create a PBR using this mesh and hair system? : r/blender I want to create a textured flat plane from this feather i made. Is it possible to create a PBR using this mesh and hair system? : r/blender](https://i.redd.it/1lhfv6wt0i461.png)
I want to create a textured flat plane from this feather i made. Is it possible to create a PBR using this mesh and hair system? : r/blender
![Blender Pirate 🇨🇦 on X: "#b3d #lowpoly #handpainted #bird #WIP Hand painting textures with transparency directly in blender is actually awesome! Making the flight feathers was actually a lot easier than I Blender Pirate 🇨🇦 on X: "#b3d #lowpoly #handpainted #bird #WIP Hand painting textures with transparency directly in blender is actually awesome! Making the flight feathers was actually a lot easier than I](https://pbs.twimg.com/media/E-XXs_gWQAEQ2kz.jpg:large)
Blender Pirate 🇨🇦 on X: "#b3d #lowpoly #handpainted #bird #WIP Hand painting textures with transparency directly in blender is actually awesome! Making the flight feathers was actually a lot easier than I
Feathers to follow hair particles? Help? - Particles and Physics Simulations - Blender Artists Community
![Is there any procedural way I can prevent (or hide) feather cards from clipping through each other when moving ? (they're rigged with bones) : r/ blender Is there any procedural way I can prevent (or hide) feather cards from clipping through each other when moving ? (they're rigged with bones) : r/ blender](https://preview.redd.it/is-there-any-procedural-way-i-can-prevent-or-hide-feather-v0-cei2hebbjgua1.png?width=640&crop=smart&auto=webp&s=8df9d390114e8546ca0f190c6277937d52e21089)